Unity

Gauntlet-esque Prototype

After completing the basic tutorials on the Unity website I started a simple project to make a prototype for a Gauntlet-esque action game. This is about 10 hours of total work and more than half of that was reading documentation. Wrapping my head around Unity's collision system was the biggest obstacle. Below are the key features of this prototype.

  • Character movement controlled by user input
  • Particle based projectiles which deal damage to enemies
  • Enemies which chase the player and cause melee damage
  • Enemy spawner which spawns enemies until destroyed
  • Locked door which needs key dropped from enemy spawner

Controls

  • Use WASD to move the character
  • Click inside the game to shoot a projectile where you clicked the mouse
Created with Unity »